I made a crappy tic-tac-toe game in ARM.
Basically you enter in a number 1 - 9 which corresponds with one of the spots on the field, X starts first and it alternates.
The game ends with "X wins!" or "O wins!" or "Tied."
.global main
_putchar:
ldr r3, =STDOUT
ldr r1, [r3]
push {lr}
bl putchar
pop {lr}
bx lr
printmap:
push {r4, r5}
mov r5, #3
printmap_0:
mov r4, #3
printmap_1:
tst r0, #1
push {r0, r1, lr}
mov r0, #0x4F
moveq r0, #32
tst r1, #1
movne r0, #0x58
bl _putchar
pop {r0, r1, lr}
lsr r0, r0, #1
lsr r1, r1, #1
subs r4, r4, #1
bne printmap_1
push {r0, r1, lr}
mov r0, #0xA
bl _putchar
pop {r0, r1, lr}
subs r5, r5, #1
bne printmap_0
pop {r4, r5}
bx lr
.winmaps:
.word 0x007
.word 0x038
.word 0x1C0
.word 0x124
.word 0x092
.word 0x049
.word 0x111
.word 0x054
.word 0
checkwin:
ldr r1, =.winmaps
checkwin_loop:
ldr r2, [r1]
cmp r2, #0
moveq r0, #0
bxeq lr
bics r2, r2, r0
beq checkwin_win
add r1, r1, #4
b checkwin_loop
checkwin_win:
mov r0, #1
bx lr
readnum:
push {lr}
bl getchar
pop {lr}
cmp r0, #0x31
blt readnum
cmp r0, #0x39
bgt readnum
sub r0, r0, #0x30
bx lr
main:
push {r4, r5, r6, r8, r9, lr}
mov r4, #0x00
mov r5, #0x00
mov r8, #0
ldr r0, =.hello
bl puts
loop:
mov r0, r4
mov r1, r5
bl printmap
orr r0, r4, r5
ldr r1, =511
cmp r0, r1
beq tied
mov r0, r4
bl checkwin
cmp r0, #0
movne r0, #0
bne winner
mov r0, r5
bl checkwin
cmp r0, #0
movne r0, #1
bne winner
bl readnum
sub r0, r0, #1
mov r1, #1
lsl r1, r1, r0
orr r0, r4, r5
ands r0, r0, r1
bne invalid
eors r8, r8, #1
orreq r4, r4, r1
orrne r5, r5, r1
b loop
invalid:
ldr r0, =.invalid
bl puts
b loop
winner:
cmp r0, #0
moveq r0, #0x4F
movne r0, #0x58
bl putchar
ldr r0, =.wins
bl puts
b endgame
tied:
ldr r0, =.tied
bl puts
endgame:
pop {r4, r5, r6, r8, r9, lr}
mov r0, #0
bx lr
.hello:
.string "Hello!"
.invalid:
.string "Invalid move."
.tied:
.string "Tied."
.wins:
.string " wins!"
STDOUT:
.word stdout